Status Sheets for RtD Altered

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Status Sheets for RtD Altered

Post  The Silent Watcher on Fri Apr 20, 2012 2:06 am

All status sheets for the game, and relevant updates to said sheets, will be posted here as turns go on.

These updates will probably happen every turn.

If you intend on updating the sheets, click the "Quote" button to obtain the proper template, and delete the [quote] tags.


Last edited by Sovereign on Wed Apr 25, 2012 4:04 pm; edited 1 time in total

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Characters in Doomsday Improv: [Unnamed in universe], Nimue, Sentinel, [Not introduced]
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The Silent Watcher
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Post  The Silent Watcher on Fri Apr 20, 2012 2:13 am

The Silent Watcher - Dwiin Rovaan

Character Name: Dwiin Rovaan (Steel Wanderer)
Location: En-route to ECT Tornado
Stats
Strength: 59
Endurance: 53
Dexterity: 88
Intelligence: 71
Willpower: 62
Charisma: 56
Constitution: 74
Perception:84
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Cybernetic Enhancement - Left Arm (+20 Strength) (+2 Attack in Melee Combat)
Clothing - Black shirt, pants, duster, boots, belt w/ holsters, pack.
Pack contents - Supplies (1 person, 3 days), firearms and cybernetics maintenance tools, spare parts (10)
Wallet - $300 equivalent, identification, etc.
Weapons
Custom semi-automatic 9mm pistols (17/17) (10 clips remaining)
Skills
Gunslinger (0/20) - +1 to Pistol Use
Novice Timeless Expert (0/10) - +5 Intelligence when studying Timeless items
Novice Support Mage (2/10) - +0 to Support Magic
Spells and Arcane Enhancements
Barrier (Support) - Willpower check (80, 30), generates forcefield for several turns or until broken. Forcefield can be any shape with a surface area up to 20m^2
Supercharge (Support) - Willpower check (100, 50), increases strength and speed of allies within 10m radius by 1.75x
Other
Berserk (-2 Defense and +10 Strength in Melee Combat)
Trap Experience (+20 Perception when searching for traps) (+1 to Trap-Making)
High Pain Tolerance (+10 Constitution while injured)

BAM BlindAndMad - Staadnau Sivaas

Character Name: Staadnau Sivaas (Unbound Beast)
Location: En-route to ECT Tornado
Stats
Strength: 66
Endurance: 73
Dexterity: 71
Intelligence: 62
Willpower: 37
Charisma: 49
Constitution: 55
Perception: 93
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Cybernetic Enhancement - Eye (HUD, +20 Perception)
Clothing - Unremarkable loose T-shirt and jeans, black travel bag
Bag Contents - Survival kit (first-aid, supplies for 1 person, 1 day), firearms maintenance tools, trap materials
Weapons
.30 rifle, 4x zoom (5/5) - 10 clips remaining
Skills
Marksman (0/20) - +1 to Rifle use
Novice Demolitions (0/10) - +0 to Explosives use
Novice Trap-Maker (0/10) - +0 to Trap-making
Spells and Arcane Enhancements
N/A
Other
OCD and ADD (-20 Willpower)
Assassin (+40 Willpower and +2 to Rifle Use when undetected and with a target in sight)

Megaprr - Unslaad-Rovaan/Iiz-Sil

Character Name: Unslaad-Rovaan/Iiz-Sil (Eternal Wanderer/Ice Soul)
Location: En-route to Tartarus (onboard ECT Tornado)
Stats
Strength: 70
Endurance: 67
Dexterity: 71
Intelligence: 78
Willpower: 83
Charisma: 44
Constitution: 55
Perception: 64
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Clothing - Hooded mage robes, belt, silver amulet
Other items - Enchanted water bag (full, 3x larger on the inside), small oil flasks (4/4)
2x Small Scrap (Pieces of metal, average quality)
$10 equivilant.
Weapons
Paralyzing Gloves - Can paralyze targets upon contact with palm.
Skills
Water Elementalist (5/20) - +1 to Water magic
Novice Force Mage (0/10) - +0 to Force magic
Novice Scholar (0/10) - +0 to Identification
Spells and Arcane Enhancements
Arcane Enhancement - Extreme speed and strength as Iiz-Sil
Hydrokinesis (Elemental, Water) - Willpower check (70,20), can manipulate up to 1L water or drain target of water in 30 seconds. Can freeze small amounts of water.
Telekinesis (Force) - Willpower check (70,20), can exert 100N force on an object or accelerate it up to 500m/s, whichever is lower
Sparks (Force) - Willpower check (50,0) - Can create small sparks. Can start fires if sufficient fuel.
Other
Iiz-Sil (-20 Willpower while suppressing, -20 Intelligence, +10 Strength, +10 Endurance, +10 Dexterity when active)

The Dark King - Lahvu Do Gein

Character Name: Lahvu Do Gein (Army of One) (AKA Brom)(Mind Drinker when acting as Information Broker)
Location: Arcana Plains
Stats
Strength: 56
Endurance: 55
Dexterity: 73
Intelligence: 79
Willpower: 87
Charisma: 51
Constitution: 68
Perception: 75
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Clothing - Enchanted Combat Robes (+1 Defense and +5 Constitution in combat), backpack.
Backpack Contents - Supplies (1 person, 3 days), enchanting kit, 10g steel ball bearings (30), parchment, writing utensils, misc. items (10)
Weapons
Enchanted Katana - (+10 Willpower) (+2 Attack in Melee), unknown name and abilities
Skills
Force Mage (3/20) - +1 to Force magic, +5 Willpower when using force magic
Novice Healer (0/10) - +0 to Healing Magic
Novice Elementalist (Fire) (0/10) - +0 to Fire magic
Novice Swordsman (0/10) - +0 to Sword use
Spells and Arcane Enhancements
Arcane Enhancement - Shockwaves (will become earthquakes and tremors)(exerts 400N force maximum through air or object)
Telekinesis (Force) - Willpower check (70,20), can exert 100N force on an object or accelerate it up to 500m/s, whichever is lower
Healing (Healing) - Willpower check (90, 40), heals minor fractures and cuts
Flames (Fire) - Willpower check (80, 30), emits a cone of fire 7.5' wide at longest point, with a range of 10'
Other
Absent-minded (-10 Perception when not in combat)
High Pain Tolerance (+10 Constitution while injured)

choppedliver - Vokun Kaal

Character Name: Vokun Kaal (Shadow Champion)
Location: Tartarus Desert
Stats
Strength: 64
Endurance: 74
Dexterity: 83
Intelligence: 67
Willpower: 66
Charisma: 61
Constitution: 58
Perception: 79
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Clothing - Baggy capri-length pants, torn cotton shirt
Quiver (30/30) (Requires roll for quality of arrow)
Weapons
Bow (30/30 arrows)
Malachite/Silver Dagger (+2 Attack if undetected)
Skills
Archer (0/20) - +1 to Archery, +5 Dexterity when using any type of bow
Novice Healer (0/10) - +0 to Healing magic
Novice Spirit Mage (0/10 - +0 to Spirit magic
Spells and Arcane Enhancements
Healing (Healing) - Willpower check (90, 40), heals minor fractures and cuts
Worldspeak (Spirit) - Willpower check (80,50), can communicate with plants and animals
Other
Survivalist (Doesn't require food and water for most survival situations)
Shadow Champion (+1 to Stealth, -15 to enemy Perception)

Blackstar88 - Tahrodiis Maarsah

Character Name: Tahrodiis Maarsah (Treacherous Terror Phantom)
Location: Tartarus Desert
Stats
Strength: 76
Endurance:68
Dexterity: 62
Intelligence: 84
Willpower: 71
Charisma: 41
Constitution: 66
Perception: 59
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Cybernetic Enhancement - Nervous System (+10 Dexterity, +1 to Dodge)
Clothing - Suit w/ hood, has a holster, two sheaths, and small blades on arms (+1 to Block when unarmed). Pack.
Pack Contents - Basic weapons maintenance kit, basic tools, weak poisons, compass, five spare clips, supplies (1 person, 2 days)
Bottle of expensive wine (price - $500 equivilant)
Comb and shaving kit, stain remover, sewing kit
Weapons
2x homemade curved shortsword
2x silenced 9mm pistols w/ blade (+1 to Block) (11/11) (5 clips remaining)
Skills
Tinkerer (0/20) - +1 to all crafting rolls
Novice Force Mage (0/10) - +0 to Force Magic
Novice Illusionist (0/10) - +0 to Illusion Magic
Spells and Arcane Enhancements
Magnetic Control (Force) - Willpower check (70, 20), can sense and control magnetic fields
Cloak (Illusion) - Willpower check (90, 40), can darken the area around self, creating a shadow to hide in
Other
Vampire (Passive) (+5 Strength, Endurance, Dexterity, and Intelligence when not in sunlight, -10 Charisma at all times, -10 to all stats (except Charisma) in sunlight) (Does not stack with Active)
Vampire (Active) (+15 Strength, Endurance, and Dexterity when not in sunlight, -30 Charisma at all times, -30 to all stats (except Charisma) while in sunlight, will be harmed by sunlight) (Does not stack with Passive)
Vain (-5 Intelligence, Willpower, Charisma, and Perception when appearance is damaged in any way, +10 Charisma when undamaged)

VokunKreh - Vokun Kreh

Character Name: Vokun Kreh (Shadow Bend)
Location: Tartarus, Main Prison
Stats
Strength: 59
Endurance: 53
Dexterity: 68
Intelligence: 79
Willpower: 86
Charisma: 56
Constitution: 67
Perception: 81
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Clothing - Shadow Cloak (+1 to Stealth)
Silver whistle (Calls a black crow when blown, crow obeys Vokun Kreh)
Tome of Shadow Magic (+1 to learning Darkness spells)
Weapons
Onyx Double-bladed Naginata/2x Onyx Daggers (Can change between naginata and daggers) (Most naginata bonuses apply to onyx daggers)
4x throwing daggers (Concealed)
Skills
Darkness Elementalist (7/20) - +1 to Darkness Magic, +5 to Willpower when using Darkness magic
Novice Psychic (0/10) - +0 to Mind Magic
Novice Naginata User (0/10) - +0 to Naginata Use
Spells and Arcane Enhancements
Arcane Enhancement - Truth (Can detect lies)
Shadowmeld (Darkness) - Willpower check (110, 60), can meld with a shadow, vanishing entirely for up to 5 minutes, and can reappear from another shadow within a 20m radius
Suggestion (Mind) - Intelligence check (100, 50), can make simple subconscious suggestions, target is unaware.
Other
Well-Travelled (+10 Willpower on Arcana, +10 Endurance on Tartarus, +10 Charisma on Enigma, +10 Perception on Neviarus Naturala)

RagingSeas - Sivass Voth-Ko

Character Name: Sivass Voth-Ko (Beast Within)
Location: Tartarus
Stats
Strength: 81
Endurance:74
Dexterity:77
Intelligence: 61
Willpower: 49
Charisma: 52
Constitution: 68
Perception: 58
Injuries
N/A
Status Effects
N/A
Inventory and Cybernetic Enhancements
Clothing - T-shirt, sweats, camoflage cowl, pack
Pack Contents - Supplies (1 person, 3 days)
2x Climbing hooks, various tools for climbing
Small Crystal - Probably worth a fair amount
Weapons
Weighted Steel Chain (Can immobilize targets)
Skills
Berserker (0/20) - +1 to hit while using 2 handed weapon, and +5 strength while attacking
Novice Force Mage (0/10) - +0 to Force Magic
Novice Elementalist (Earth) (0/10) - +0 to Earth magic
Spells and Arcane Enhancements
Warcry (Innate/Force) - Willpower check (80,30), creates a shockwave, enhances speed and strength temporarily
Terra Fist (Earth) - Willpower check (90, 40), creates a duplicate of a target limb out of the ground, which mimics the motions of the limb the spell is cast upon.
Other
Werewolf (Becomes a werewolf when adrenalized, +25 to Strength, Endurance, Dexterity, and Constitution, -25 to Intelligence, Willpower, Charisma, and Perception)
Minor Control (Can change a part of self into werewolf form (ex. legs), gaining +10 Strength, Endurance, and Dexterity to that limb alone, along with -25 Charisma)
+1 to stealth in major Tartarus settlements.
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The Silent Watcher
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Posts : 700
Join date : 2012-01-14
Location : Watching your every move.

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